3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3d Technology)

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Readers of Eberly's previous books, 3D Game Engine Design and Geometric Tools for Computer Graphics, asked for a volume with more code samples and fewer equations. This book will please and aid them greatly.. That key points are sometimes underscored with a dry wit is characteristic of how a great teacher makes studying a difficult topic personally rewarding for the student.

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eBook Details:
Category: Programming
Author: David H. Eberly
Language: English
ISBN10: 012229064X
ISBN13: 9780122290640
Pages: 756
PubDate: 2004-12-17 00:00:00
UploadDate: 5/10/2017 11:53:49 pm

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