Data Structures and Design Patterns for Game Developers (2020) .


Coursera – Data Structures and Design Patterns for Game Developers
WEBRip English MP4 1280 x 720 AVC ~163 kbps 30 fps
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Genre: eLearning Video / Game Development, Algorithms, Data Structures

This course is the fourth course in the specialization about learning how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally.

Data structures and design patterns are both general programming and software architecture topics that span all software, not just games. Although we'll discuss these ideas in the game domain, they also apply if you're writing a web app in ASP.NET, building a tool using WinForms, or any other software you decide to build.

Module 1: Explore a Dynamic Array data structure and learn the basics of algorithm analysis

Module 3: Learn about and use several additional data structures: Stacks, Queues, and Trees
Module 4: Learn why design patterns are so useful and discover a number of design patterns useful in game development
Module 5: Complete final peer review

"Unity" is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere.

This course is an independent work and is not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates

Syllabus

Dynamic Arrays and Algorithm Analysis

Stacks, Queues, and Trees
Design Patterns
Finishing Up

General
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Authors: Coursera

Date: 2016

Upload Date: 9/15/2020 4:09:00 AM

Format: MP4

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Language: English

ISBN / ASIN: 0000000000

ISBN13:

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